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Unique Players

Purpose​

This report shows the daily number of distinct players reported by each selected game server. It measures the audience for a calendar day, not concurrent online activity.

Use it to compare servers, evaluate events and acquisition campaigns, investigate unusual drops, and confirm that the source data is complete enough for analysis.

Metrics​

  • Latest total is the sum for the latest available date across selected servers.
  • Daily average is the average combined value across dates with data.
  • Peak is the largest combined value in the selected period.
  • Period coverage is the share of received server-day combinations out of the expected total.
Data coverage

100% means every available selected server returned a value for every day in the period. A lower percentage indicates missing dates and does not by itself mean the audience declined. Check server statuses and use a complete period before interpreting the trend.

Filters and detail​

Select a project, one server or all project servers, and a period of up to 92 days. The chart draws one line per server. The table below keeps the exact date, project, server, and player count values.

Available means statistics were returned. Not supported means the selected game configuration does not expose this metric. Unavailable indicates a temporary read failure; refresh the report after connectivity is restored.

Practical review​

Compare equal calendar periods and inspect coverage before interpreting a trend. For an all-server report, verify that every line covers the same dates. Use the exact table values to investigate an unusual chart point.