In-game Currency
Game currency is sold in packages for a specific project and game server. An authenticated player can pay from cabinet balance. For an offer delivered to a character, the administrator can also allow a guest purchase through a payment method.
Administrator panel
Currency list
Open the required project game server and enter its offer catalog. Select the In-game currency filter to manage Essence, High Five, and other server offers separately.
Offer settings
- Enter a permanent SKU, status, and display order.
- Set the exact price, payment asset code, and scale.
- Enter the name and description in the language tabs. Set the short name in Client presentation.
- Select game-account or character delivery.
- Set units per purchase and, for item delivery, the item ID and enchantment.
- Configure the minimum and maximum package quantity, icon path, and player and guest messages.
- Save the offer and enable it after verifying recipient resolution and calculation.
The Localizations section shows one language at a time, with the name above the full-width description. Switching tabs retains your draft text. Add language opens a new tab; with many languages, scroll the strip or use its edge arrows. If a translation needs correction when saving, its language tab opens.
The item ID belongs to the selected game server. A custom server item may be absent from the local catalog, so a missing local name does not block saving. Verify actual delivery to a test character before enabling such an offer.
Player cabinet
Purchase after signing in
The player opens In-game Currency and selects an offer. Item delivery requires an owned game account and character; account-points delivery only requires the game account.
Quantity can be entered exactly, changed with the stepper, selected from a quick value, or adjusted with the slider. The slider covers the complete allowed range while the exact field remains the displayed source of truth. Changing the offer, recipient, or quantity automatically requests a fresh purchase calculation.
The calculation shows delivered quantity, the amount before discounts, each applied discount, the total, and its expiration. Press Buy to confirm the order and have the configured currency amount delivered to the selected recipient. A nonzero total is charged to the balance. If the calculation expires, the page obtains a new one.
Purchase without signing in
A guest sees only enabled offers delivered as an item to a character. Account-points delivery requires authentication and is not included in the guest catalog.
- Select an offer and game server.
- Enter the character name on that server.
- Enter the payer email. It is used to process the payment and does not change the recipient.
- Set quantity with the exact field, stepper, quick value, or slider.
- Wait for the calculation and available payment methods.
- Select a method, verify the amount, and press Continue to payment.
The payment may open a secure redirect, submit a form, show a QR code, open an application, or remain pending. Do not create another purchase while the current operation is processing.
If the character is unavailable, check the name and server or try again later. Changing the character, email, offer, or quantity clears the previous calculation and selected payment method.
Free offer
If the total is zero, no payment-method selection is needed. Check the recipient and press Buy. Opening the page or changing the quantity alone does not place an order.
An accepted order may still be awaiting delivery. Wait for the items to reach the selected character before placing another order.
Pre-launch check
Verify both enabled modes with real operations:
- Buy several packages as an authenticated player and verify the exact balance debit and actual delivery.
- Complete a guest payment for an existing character and wait for settlement and delivery.
- If free offers are enabled, place a free order and check the received items.
- Check an unknown character, an expired calculation, and a temporarily unavailable payment method.
If delivery fails, check the operation state before applying any manual credit.