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Login servers

A login server stores game accounts and participates in player authentication. Configure it before game servers and the project.

List​

Open Projects -> Login servers. Each card shows its name, game, state, and account count. You can edit it or run a connection check from this screen.

Create​

Click Add login server, select the game, enter a clear name, and save.

General​

Configure the name, status, account binding, and password verification method. Password encryption must match the server build.

Database​

Enter the driver, host, database, dedicated user, and password. All credentials shown in the screenshots are documentation-only examples.

Ports​

Enter the IP address and port used by the panel to check server availability. They must be reachable from the client website host.

UTM​

Enable UTM Status to store advertising traffic sources and associate them with registrations on this login server. The tab is available when the UTM add-on is installed for the team. Save the login server and upload the current settings to the client after enabling it.

Connection check​

Use the connection icon on the server card. A successful result confirms database and network port access.

After a successful check, select this login server in every related game server.