Login servers
A login server stores game accounts and participates in player authentication. Configure it before game servers and the project.
List
Open Projects -> Login servers. Each card shows its name, game, state, and account count. You can edit it or run a connection check from this screen.
Create
Click Add login server, select the game, enter a clear name, and save.
General
Configure the name, status, account binding, and password verification method. Password encryption must match the server build.
Database
Enter the driver, host, database, dedicated user, and password. All credentials shown in the screenshots are documentation-only examples.
Ports
Enter the IP address and port used by the panel to check server availability. They must be reachable from the client website host.
UTM
Enable UTM Status to store advertising traffic sources and associate them with registrations on this login server. The tab is available when the UTM add-on is installed for the team. Save the login server and upload the current settings to the client after enabling it.
Connection check
Use the connection icon on the server card. A successful result confirms database and network port access.
After a successful check, select this login server in every related game server.