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Audiences

An audience stores the criteria used to find confirmed player addresses. Preview and CSV export use the same saved rules.

Criteria​

FieldRestriction
ProjectRecipients and game accounts in one project
Game serversSelected servers; no selection means every project server
ActivityAny, recent, inactive, or never signed in
Activity periodDay boundary for recent and inactive modes
Registered from/toInclusive master-account creation dates
LanguagesCabinet language
RegionsCountry stored in the profile

Only active master accounts with a non-empty confirmed email and a linked game account are included. A zero result is valid when no player matches.

All linked players​

All ignores the last sign-in date and is suitable for a general confirmed-player campaign.

Recently active​

Recently active includes accounts signed in after the selected day boundary.

Inactive​

Inactive includes accounts that signed in before the boundary. Accounts with no sign-in are excluded.

Never signed in​

Never signed in targets confirmed players without a first game sign-in. Combine it with registration dates for new-account campaigns.

Preview​

Select Calculate after changing criteria. The panel performs the actual lookup and shows the total plus a sample of full confirmed addresses and regions.

An unavailable game server causes a calculation error instead of silently producing an incomplete audience. Save the audience only after reviewing the result.

Notes and descriptions​

The audience description helps your project team understand its purpose. It supports emphasis, lists and links. Editing the description does not change the audience filters; the audience list shows a short plain-text preview.